(Races) Dwarf

Galnor, Dwarf Warlord

HP: 35     AP: 25     Shift: 5      Run: 30
Senses: 3M5     +1 Stamina



Extra Ability: Weapon Creation     You have the knowledge to construct a weapon out of wood, metal, mineral, or any other suitable material. Your DM will tell you exact stats for these weapons, but every time you put a rank in Weapon Creation, the damage and accuracy of these weapons goes up by .5 (round down).

Physical: Dwarves are short and stocky, with their average height being four feet. They literally have more muscles than other races, but they aren’t built for endurance. They have very dark skin and wiry, black hair. Dwarves live for about 110 years.

Personality: Dwarves are very family-centric, and adhere strictly to rituals set in place by those before them. They are loyal and dependable, never deserting a companion in need. They do not waver on their decisions, and believe that one should never act on one’s whims. Dwarves always think through situations very carefully before acting. They make outstanding warlords.

Culture: Dwarves hail from the Underworld, the plane of caverns. Dwarves are outstanding stonemasons, having been surrounded by it from their creation. They can also make anything given a lump of iron. Their natural skills with minerals made them outstanding blacksmiths and masons, and when dwarves first entered Svalpana, their weapons were treated as holy objects. Dwarves have clan-centric social systems in the Underworld, and they like to stick together in Svalpana, though they also enjoy the company of all other races. Many Dwarves leave behind the Underworld to pursue a career in creation of useful items from minerals, be it swords or wood shaping tools.